package com.handinfo.android.game.item;

import com.handinfo.android.game.GameActor;

public class Pet extends GameActor
{
    public long guid;
    public String key;
    public String name;
    public int exp;
    public int maxExp;
    /**
     * 等级
     */
    public int level;
    
    public short lcon;// 图标
    public String animation;// 动画

    public byte type;
    /**
     * 加经验
     */
    public static final byte 加经验 = 0;  //百分比

    
    public boolean isChuZhan;  //是否出战  0 出战  1 未出战
    
    public int AttributeS[][];  ///当前宠物增加的属性
    
    public int NextAttributeS[][];  ///下个等级宠物增加的属性
    
    public static final String[] ATTRIBUTE_NAME= {
    	"增加人物经验",
    	"最大法术值",
    	"力量",
    	"智力",
    	"技巧",
    	"敏捷",
    	"移动速度",
    	"物理攻击力",
    	"法术攻击力",
    	"物理防御值",
    	"法术防御值",
    	"命中值",
    	"闪避值",
    	"暴击率加成",
    	"暴击率减免",
    	"暴击值加成",
    	"暴击值减免",
    	"生命值回复",
    	"法术值回复"
    };
}
